Category: News

  • Tyrants of the Underdark: My Highly Anticipated Deck Builder

    Tyrants of the Underdark: My Highly Anticipated Deck Builder

    TOTU 1

    If you’re anything like me, the first time you saw this picture it sent chills of excitement up your spine. If you are a fan of the worker placement classic Lords of Waterdeep you will understand. This game is designed by Peter Lee, Rodney Thompson and Andrew Veen. Now you may not know who Peter and Rodney are but they designed Lords of Waterdeep, one of my favorite games ever made. So when I heard that Gale Force Nine was releasing a new game involving this duo I was beyond excited. Now there has been very little information about this game and no real gameplay videos which is very rare in the boardgaming world before the release of a game. I wanted to try and write an article to 1) Give this game more press because I’m a huge fan of the designers and 2) try and put out as much info as we have about the game so far including the most current release date.

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    Tyrants of the Underdark pits 2-4 players as leaders of different Drow houses (if you’re not a Dungeons and Dragons player a Drow is a type of Dark Elf, if you’re still lost then imagine Legolas from Lord of the Rings with dark skin.) These players are utilizing decks of cards that they build and purchase throughout the game to try and take control of different areas of the Underdark. (The Underdark is a large underground network of caves and caverns in the Dungeons and Dragons universe where all sorts of nasty creatures live). Your deck is comprised of minions. Throughout the game you will continually weed bad cards out of your deck while trying to deal in more powerful cards to allow you to take better actions and control more areas.

    TOTU 6
    Some of the minions that you can purchase and use to make your deck better and acquire more victory points

    You will win the game by having the most victory points. Victory points are acquired by recruiting powerful minions to be in your deck and by controlling important locations of the Underdark.

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    The board. As you can see there are many areas to try and take control of.

    Every player will start the game with a small deck of cards consisting of some basic minions. You will have seven noble cards and three soldier cards. This creates a ten card deck and you draw a five card hand. The common deck that can be purchased by everyone is known as the Market Deck. This is the common pool of cards that everyone can purchase cards from to strengthen their own decks and make them bigger. To create the market deck, you will take two of the four provided market half decks and shuffle them together. A market half deck is a forty card deck that correlates to one of four included minion types. This will create lots of replayability and vary strategies within game play.

    The two resources in the game are power and influence.

    3-Symbols-InfPow2 (1)

    You gain power and influence mostly by playing your cards. Any power and influence must be used in the turn that gain them or they are lost. Power allows you to control the board and take out enemies. You can deploy your troops, assassinate enemy troops, and return your spies with power. With influence you can buy more cards from the market.

    Tyrants of the Underdark is played in a sequence of rounds that will have the following order:

    4-GameTurn

    As you can see during step one of your turn you will play cards to gain different resources in your resource pool and then in step two you will spend those resources to take actions.

    An example of an available card for purchase can be seen below. 1) Is the name of the card. 2) How much the card costs in influence. 3) Aspect of the card – minions will have different aspects that each represent different parts of Drow society. 4) Minion type- there are 4 different types of minions in the game that we will talk about later. 5) Deck symbol – which market half deck the card belongs to. 6) Action or rules text – what the card does when you play it. 7) Flavor Text – Gives some story about the minion that is thematic and helps you feel more immersed in the world. 8) Victory Point Value – how many points the card is worth if it is in your deck, hand or discard pile at the end of the game. 9) Inner Circle VP Value – How many victory points the card is worth if it is in your inner circle at the end of the game. 10) How many times you will find this card in the half deck (2 dots for two cards.)

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    The four different market half decks are tied to the Drow, Dragons, Elemental, and Demons. The Drow cards are streamlined cards at lower influence costs. The dragons contain many high influence cost cards and have five dragons in particular that will reward you for following a certain strategy. The Elemental deck is made up of cards that have a “focus” ability. This ability becomes more powerful if you have multiple cards that have the same aspect. The demon deck features cards that will put insane outcasts in your opponent’s decks. Demons will also have cards that will allow you to devour your own cards in order to play them for greater benefits.

    Most actions that you will take in the game will require you to have presence in the different locations where you want your actions to happen. You will have presence at any location where you have a troop, a spy, or at any space that you have a troop adjacent. You will also have presence at a troop space on a route that is adjacent to a site or space where you have a troop.2-TroopSpace

    Sites will have multiple troop spaces within a single box that represents the entire location.

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    You will have control over a location if the majority of the colors in the troop spaces are your color.

     

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    When you take control of a site you may also get a site control marker that will give you additional bonus abilities or points. So it will bode well for you if more areas of the board can be controlled by your troops and spies for the majority of the game.TOTU 3

    This game was initially supposed to release today May 16th! I now see on the Gale Force 9 website an early June release. I hope that this stays true as I am very excited about playing this game. If you have any more questions send me an email at thediceyreview@gmail.com and I will try my best to find out the answer. I want to know more about this game! Until next time I’ll see you at the table.

    Paul

  • Imperial Settlers: 3 Is A Magic Number!

    I could not be more excited to bring you the news that my favorite game is getting an expansion! This announcement was released on the Portal Games website:

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    “April 4, 2016. Today, Portal Games announced 3 Is A Magic Number, the next expansion for the award winning Imperial Settlers. Imperial Settlers: 3 is a magic Number is the second Empire Pack for Imperial Settlers from designer Ignacy Trzewiczek. 3 Is A Magic Number introduces all new mechanics and includes cards to supplement all five Factions currently available in Imperial Settlers.

    This expansion introduces a new rule: SET. This new ability allows players to score and trigger new effects each time they build 3 cards in a particular color, so called SET. With that rule drafting phase and choice of a right card to draft is even more interesting!

    “I like the fact that with this expansion the draft phase gets even more interesting,” Said designer and CEO Ignacy Trzewiczek. “You are not only looking at the abilities of cards, but now you also want to collect particular colors to build sets and activate your powerful feature cards. It’s fun!”

    Imperial Settlers is for 1 to 4 players, ages 12 or older and takes approximately 60 minutes to play. 3 Is A Magic Number is an expansion for Imperial Settlers and requires the Imperial Settlers base set to play. The expansion contains 13 Common cards, 50 Faction cards, and 4 Solitaire cards. 3 Is A Magic Number will be released worldwide on May 25th. MSRP will be $16. For more information, you can visit the 3 Is A Magic Number page on our website at http://portalgames.pl/new_en/all-game-list/3-is-a-magic-number/

    This is incredible news to me. I’m ultimately looking forward to the new faction being announced the most (because come on, a whole new faction to play? The Atlanteans were great and whoever Ignacy adds next will be a ton of fun!) This announcement however introducing a new set collection type of mechanic will create a whole new level of depth and strategy to the game. You may be able to give up that power card to the player on your left if your set will be completed by a less desirable card, so many possibilities. I can’t wait to hear more but will update as soon as more word comes out! Until next time I’ll see you at the table!

     

    Paul

  • How About A Giveaway?

    Recently I was looking through my collection and realizing that I am running short on space and will need to pare down a bit. I always knew the day would come when I would be required to get rid of some of the board games I love and cherish so much and today is finally that day. When trying to decide what to do with the games I thought I might sell some and I will probably still do that. I wanted to give one of them away first. I want someone to get a chance to love them like I have. All of my games are in like new condition and will arrive that way as well. Any organizers I might have potentially used will be included. There are a couple of caveats to this contest. It will have a time limit (which if no one spreads the word your chances of winning will be very good…we don’t have a ton of followers) and second since I will pay for shipping I have to keep this within the United States. I feel terrible because I absolutely love seeing on our statistics that we have some global readers but I just can’t afford pay for overseas shipping. I’m so sorry! The contest will end on the 20th of March. This means that any email or retweet that happens before 12:00 am on the 21st will be counted!

    What Are You Giving Away?

    So now that the preamble is done, what’s up for grabs?! Well you have a choice. There were a few games that I was okay getting rid of. I’m not getting rid of these games because they are bad games, quite the opposite they’re all very good games. They just don’t hit the table for me because of my current gaming situation. So that being said you can pick from the following titles: Dungeons and Dragons: Wrath of Ashardalon, Dungeons and Dragons: The Legend of Drizzt, Pandemic: The Cure, Samurai Spirit, Carcassonne: Gold Rush, or Carcassonne: South Seas.

    After I select the winner I will contact you and find out which game you want. These are all fantastic games and ones that your game group or family would thoroughly enjoy. So good luck!

    How Do I Enter?

    The easiest way to enter this giveaway if you’re a Twitter user is to find my twitter: thediceyreview1. I will send out a tweet saying “retweet this to enter”, you can also email me at thediceyreview@gmail.com and just tell me you want to enter. It’s as simple as that. This is the easiest way I can think of to gather the entries. Anyone who retweets that post or emails me and says something about the contest will be entered. I will use either Random.org to pick or literally draw the name from a hat and contact you on Twitter or through email to get your address for shipping and which game you want. It’s not required that you follow me on twitter to enter or follow the blog but if you find the blog interesting and want to keep up to date on our reviews, how to plays, and coming podcast we would love to have your patronage! Thanks so much and until next time I’ll see you at the table!

    Paul

    P.S. These are used copies of these board games. They are all in fantastic shape and are organized but please know that!

  • Mysterium: Hidden Signs

    The next game I will feature on the site will be a how to play of Mysterium. If you are a fan of mysteries and deduction games like Clue you will certainly love Mysterium. This game was on my “Games To Start Your Collection” list and I recommend picking it up if you get the chance.

    Libellud (the company that produces Mysterium) just announced that in 2016 there will be an expansion for the game called Mysterium: Hidden Signs. The press release states that there will be new Suspect, Item, and Place cards to investigate. This will provide more variability for the game which has me very excited as this is one of the weak points of the game in my opinion; the chance for repetitive signs and visions after many plays. I haven’t seen word yet on if new vision cards will be introduced but this would be very nice to see. Many of the vision cards I have cycled through and seen multiple times. This means that if you play with the same group over and over again, they will see a certain vision card from you and know instantly who you are indicating or what etc. Below is a picture of the box and a description of the game from the publisher:

    Mysterium Hidden Signs

    Description from the publisher:

    They thought the secret of Warwick mansion had been solved and the spirit had found peace, but now new signs have emerged that were previously hidden. New suspects, places, and objects that do not fit into the picture — and the presence of the ghost is strong once again.

    In Mysterium: Hidden Signs, the spiritualists must return to the old mansion and investigate these disturbing visions. Will they understand all the instructions this time and give the ghost its final rest?

    I will post a feature and how to play video of Mysterium this week. Until then I’ll see you at the table!

    Paul